Innate Psionics. A Legendary item (even if it is one that is not all powerful at the beginning) that cannot be taken away from you might slightly overpowered compared to other items (even if it requires attunement). If unsuccesful, you instead become a Gnome Squidling listed in Icewind Dale: Rime of the Frostmaiden, and lose control of your character no matter the DM's choice. This stage lasts around two hours. The following traits are added to the statblock, and replace certain attributes a creature may have; Some Ceremorphs are considered "True Illithids" in the fact that they inherit all the standard traits of an Illithid. Innate Spellcasting (Psionics). Do you intend to mirror the progression guidance given for the Vestiges? If a creature is reduced to 0 hit points in this way, you can use an action to consume their brain. A Mozgriken is the result of a tadpole being implanted into a svirfneblin gnome, then being subjected to a psionic ritual. Psychic Blast (Recharge 5-6). Fire Ballistas. Because of this, it would still be very wary of a Gith hunting party. Failure could have any number of results ranging from a small headache to short-term (or even long-term) madness! Because Mind Flayers absorb this psionic energy, it can sometimes be possible to tell a lot about their diet based on how they present themselves. After each spell is cast in this manner it can't be used again until you complete a short or a long rest. Each creature in that area must make a DC 18 Dexterity saving throw, taking 42 (12d6) acid damage on a failed save, or half as much damage on a successful one. After each spell is cast in this manner it can't be used again until you complete a short or a long rest. It also includes a select number of Ceremorphosis chambers should the Illithid crew run low. A urophion's initial attack is a psionic mind blast affecting a cone-shaped area 5 feet wide at its origin, 60 feet long, and 20 feet wide at its extreme end. To this day, Mind Flayers are still constantly being hunted by two factions of Gith named the githzerai and the githyanki. Illithid Summarized Books: Monster Manual (Monster Stats), Volvo's Guide to Monsters (Society, details, hive structure) Illithid is their UnderCommon name. Probing Telepathy. Fire Mangonels. It quickly consumes the brain and grows to fill the creature's skull, leaving the lower brain stem intact. ILLITHID PSIONICIST or Pure Illithid - 5e stats - ANGRY GOLEM GAMES Fire Mangonels. Claw. Consider changing the following for mechanical reasons and transparency, As an action, you can use the Illithid Tadpole to cast (). Most likely, the Illithid would look to set out and create its own colony for protection in some secretive location. It creates a small, incorrectly proportioned creature that resembles an Illithid , but with only a fraction of their intellect or power. benefits: You can cast the detect thoughts and levitate spells (Using Intelligence as the spellcasting modifier) using the Illithid Tadpole, at will, requiring no verbal, somatic or material components. If the target is Medium or smaller, it is grappled (escape DC 12) and must succeed on a DC 8 Intelligence saving throw or be stunned until this grapple ends. Paralyzing Slime. Mind Flayer 5e - a guide to D&D illithids | Wargamer The technique required to ensure the host of the parasitic Illithid Tadpole does not undergo Ceremorphosis and transform into an Illithid is rare, but those lucky enough to be saved from this process can turn the tables and enforce their will upon the tadpole. Only one legendary action option can be used at a time and only at the end of another creature's turn. It can be found in Volo's Guide to Monsters. First of all two non-combat spells at will is not that big of a deal, but you also included the 8th level spell Dominate Monster, so let's compare to something similar. The Elder Brains range for connecting to the colony is typically about 5 miles. Its no wonder why these have been around so long! Some of these goals may be massive undertakings while others may seem simple by comparison. Despite their numbers, psionic abilities, and ferocity, Mind Flayers stay vigilant in defending their territory and, most importantly, their Elder Brain. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Some would be devoured, others would be used as slaves, and others would be specifically used to propagate the Illithid race. As part of this move, it can use its naval ram. It might be fine with evil creatures of some intelligence, but its up to you if thats possibly still too cruel of a fate. In the AD&D 2e sourcbeook Monstrous Arcana: The Illithiad, p.11, asserts that most normal means are ineffective at restoring their original form:. Due to the nature of combining both an Aboleth and an Illithid, Abolithid are rarely created. Due to your time in the deepest depths of the Underdark, you have 120 ft. of Darkvision. You can emit psychic energy in a 60-foot cone. You can cast either the detect thoughts or levitate spells using the Illithid Tadpole at will." If the target is Medium or smaller, it is grappled (escape DC 12) and must succeed on a DC 9 Intelligence saving throw or be stunned until this grapple ends. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. "You are merely a pawn, food waiting to be consumed by our colony! @wakinadivellir same as it means for the mindflayer I based the power off, whatever that may be. Tentacle. The inscriptions use four-line stanzas that must be read simultaneously as interlocked blocks. Mind Flayers who go beyond that range only do so under strict orders from the Elder Brain. The Nautiloid will also use the Wisdom, Intelligence and Charisma scores of the Elder Brain if available. Detect. . If the DM agrees, you may choose among these feats so long as you meet the requirements. While this link is established, you gain access to Creature Sense, which grants you advantage on Wisdom (Perception) checks involving detecting hidden individuals. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. These patterns are virtually indecipherable by non-Illithid creatures. The tadpole burrows into the hosts head, feeding and growing until it has completely replaced the brain and attached itself to the brain stem. dnd 5e - Balance review for a homebrew magic item - Illithid Tadpole Is there a generic term for these trajectories? Should a tadpole go too long without being implanted, it is usually destroyed in order to prevent the creation of a Neolethid, an uncontrollable monstrosity resembling purple-worm with large mandibles. Hit: 5 (1d6 + 2) piercing damage. Often times, these Nautiloids are used as dedicated locations for Mind Flayer Colonies, and serve as mobile shelter. 121-122): Though the madcrafters of Thoon are no longer mind flayers, they have a similar life cycle. Their behavior is similar to normal Ropers, with the difference of their allegience to Illithids, their intelligence, and their psionic abilities. If your DM is lenient, maybe add a: Role-playing Games Stack Exchange is a question and answer site for gamemasters and players of tabletop, paper-and-pencil role-playing games. While the tadpole is implanted you gain the following However, many do have names for themselves for a sense of false individuality Illithids cling onto these names, as they prove their freedom from the Elder Brains. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. The chuul can breathe air and water. Attuning to it make it root its tendrils into your you blood vessels for sustenance, without the neural connection to your brain to control you. It takes a month for the Mind Flayer eggs to hatch but ten years for the tadpoles to reach the stage of maturity necessary to be implanted in a host. Previous penalties still apply. Mindflayer Player Race | GM Binder Needless to say, that character will be very dead if this happens. Most commonly, these thralls are captured humanoids, Duergar, Grimlocks, Kuo-Toa, and Quaggoths. Since these events we have escaped and moved onto a new arc, but I remain very interested (both as a player and a character) in the living alien tadpole within my brain. Conjoined by a collective consciousness . While the brains that they eat give them some physical sustenance, they are primarily nourished by the psionic energy that is released in the brains final moments. Mind Blast. A creature that touches the Uchuulon or hits it with a melee attack within 5 feet of it must succeed on a DC 13 Constitution saving throw or become paralyzed for one minute. It haunts me and my kin. Though trusty spells like Magic Missile or Fire Bolt will help you lay down some damage from a safe distance. Urophion (Monstrous Manual) Youll have a hard time not letting out the classic mad scientist laugh when you plan the encounter with this books help. What should I follow, if two altimeters show different altitudes? Mind Flayers who go beyond that range only do so under strict orders from the Elder Brain. The biggest threats when fighting a Mind Flayer (not including its allies in the fight) are its Mind Blast and Dominate Monster abilities. 3/day each: dominate monster, plane shift (self only). Through various events the Ceremorphosis was ended, and I was left with the live tadpole within me. Fire Ballistas. While the crew doesn't leave much for diversity, the slave pens do. It can be difficult (if not impossible) to truly tell where the Elder Brains influence ends and the Illithid, itself, begins.An Elder Brain. The inspiration for the abilities are based on the Mindflayer (MM pg. Surprisingly enough, Illithids do not just consist of just humanoid creatures - as we learn from creatures such as Mind Witnesses and the dread Neolethids from Volo's Guide to Monsters. It is highly intelligent, and feared for its powerful psionic . Everything that is known about Mind Flayers diet details their consumption of humanoid brains. If the target is a creature, it must succeed on a DC 14 Constitution saving throw or become diseased. As illithids are parasitic creatures that take over their hosts, in the process of ceremorphosis, this may be the result of an illithid tadpole being implanted into a dragon.